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dc.contributor.authorMolina Torres, Guadalupe 
dc.contributor.authorSandoval-Hernández, Irene
dc.contributor.authorRopero-Padilla, Carmen
dc.contributor.authorRodríguez Arrastia, Miguel Jesús 
dc.contributor.authorMartínez-Cal, Jesús
dc.contributor.authorGonzalez-Sanchez, Manuel
dc.date.accessioned2021-12-16T18:36:53Z
dc.date.available2021-12-16T18:36:53Z
dc.date.issued2021-12-03
dc.identifier.issn1660-4601
dc.identifier.urihttp://hdl.handle.net/10835/13100
dc.description.abstractEscape Rooms can serve multiple academic and educational purposes and can be used as part of the evaluation of a learning program. The aim of this study was to analyze the levels of anxiety and stress perceived in the evaluation using the Escape Room compared to the traditional evaluation, as well as to analyze the gaming experience. Methods: A comparative study was carried out in students of the Degree in Physiotherapy, with a total of 56 participants who underwent 2 evaluation processes. The variables analyzed were the State—Trait Anxiety Inventory, the Perceived Stress Questionnaire, and the Gaming Experience Scale. A comparative analysis was performed between the groups using the Mann Whitney U test and Student’s T test. Results: The levels of state-anxiety and trait-anxiety were higher in the traditional assessment group. Although no differences were found in the qualification obtained by the students, statistically significant differences were found between the two evaluation systems in terms of the overload factor, the energy factor, and the fear-anxiety factor of the perceived stress questionnaire. Conclusions: The Escape Room can be considered as an alternative to the traditional evaluation in Physiotherapy Degree students due to its lower levels of anxiety and perceived stress.es_ES
dc.language.isoenes_ES
dc.publisherMDPIes_ES
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectphysiotherapyes_ES
dc.subjectescape roomes_ES
dc.subjectevaluationes_ES
dc.subjectstudentses_ES
dc.subjecthigher educationes_ES
dc.titleEscape Room vs. Traditional Assessment in Physiotherapy Students’ Anxiety, Stress and Gaming Experience: A Comparative Studyes_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.relation.publisherversionhttps://www.mdpi.com/1660-4601/18/23/12778es_ES
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses_ES
dc.identifier.doi10.3390/ijerph182312778


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Attribution-NonCommercial-NoDerivatives 4.0 Internacional
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