TY - GEN AU - Cangas Díaz, Adolfo Javier AU - Navarro Gómez, Noelia AU - Aguilar Parra, José Manuel AU - Trigueros Ramos, Rubén AU - Gallego Antonio, José AU - Zárate, Roberto AU - Gregg, Melanie PY - 2019 SN - 2077-0383 UR - http://hdl.handle.net/10835/7520 AB - Background: One of the main challenges in the field of mental health today is the stigma towards individuals who have psychological disorders. Aims: This study aims to analyse the usefulness of applying a serious game developed for the purpose of... LA - en PB - MDPI KW - serious games KW - stigma KW - mental health KW - education KW - inclusion TI - Analysis of the Usefulness of a Serious Game to Raise Awareness about Mental Health Problems in a Sample of High School and University Students: Relationship with Familiarity and Time Spent Playing Video Games ER -