Aplicando técnicas de Ingeniería del Software al desarrollo de Videojuegos: Ogame, un caso práctico
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Llopis Expósito, Juan A.Advisor/s
Iribarne Martínez, Luis F.Date
2018Palabra/s clave
Patrones de diseño
Modelado y diseño de software
Pruebas de software
Videojuegos
Videogames
Design patterns
Software modeling and design
Software testing
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