TY - GEN AU - Pérez Calañas, Cinta AU - Hernández Garrido, Rocío AU - Perea, David AU - Rodríguez Pérez, Ángel Mariano PY - 2023 UR - http://hdl.handle.net/10835/16137 AB - The document use of gamification in education, focusing on its integration into the learning process through various apps like Kahoot, Classcraft, and Quizizz. It explores how these tools enhance student engagement and learning, and discusses the... LA - en PB - Dª. Amparo Verdu Vazquez TI - THE USE OF GAMIFICATION IN EDUCATION: AN EXPLORATORY STUDY ER -